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rei-2/Amalgam
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Amalgam
src
Hooks
CAchievementMgr_CheckAchievementsEnabled.cpp
CAttributeManager_AttribHookValue.cpp
CBaseAnimating_Interpolate.cpp
CBaseAnimating_MaintainSequenceTransitions.cpp
CBaseAnimating_SetSequence.cpp
CBaseAnimating_SetupBones.cpp
CBaseAnimating_UpdateClientSideAnimation.cpp
CBaseEntity_BaseInterpolatePart1.cpp
CBaseEntity_EstimateAbsVelocity.cpp
CBaseEntity_ResetLatched.cpp
CBaseEntity_SetAbsVelocity.cpp
CBaseEntity_WorldSpaceCenter.cpp
CBaseHudChatLine_InsertAndColorizeText.cpp
CBasePlayer_CalcPlayerView.cpp
CBasePlayer_CalcViewModelView.cpp
CBasePlayer_ItemPostFrame.cpp
CBaseViewModel_ShouldFlipViewModel.cpp
CClientModeShared_DoPostScreenSpaceEffects.cpp
CClientModeShared_OverrideView.cpp
CClientModeShared_ShouldDrawViewModel.cpp
CClientState_GetClientInterpAmount.cpp
CClientState_ProcessFixAngle.cpp
CHLClient_CreateMove.cpp
CHLClient_DispatchUserMessage.cpp
CHLClient_FrameStageNotify.cpp
CHLClient_LevelShutdown.cpp
CHudCrosshair_GetDrawPosition.cpp
CInput_GetUserCmd.cpp
CInput_ValidateUserCmd.cpp
CInventoryManager_ShowItemsPickedUp.cpp
CL_CheckForPureServerWhitelist.cpp
CL_Move.cpp
CL_ProcessPacketEntities.cpp
CL_ReadPackets.cpp
CMatchInviteNotification_OnTick.cpp
CMaterial_Uncache.cpp
CNetChannel_SendDatagram.cpp
CNetChannel_SendNetMsg.cpp
COPRenderSprites_Render.cpp
CParticleProperty_Create.cpp
CPhysicsObject_OutputDebugInfo.cpp
CPlayerResource_GetPlayerName.cpp
CPrediction_RunSimulation.cpp
CRendering3dView_EnableWorldFog.cpp
CSkyboxView_Enable3dSkyboxFog.cpp
CSniperDot_GetRenderingPositions.cpp
CSoundEmitterSystem_EmitSound.cpp
CStaticPropMgr_ComputePropOpacity.cpp
CStaticPropMgr_DrawStaticProps.cpp
CStudioRender_DrawModelStaticProp.cpp
CTFBadgePanel_SetupBadge.cpp
CTFClientScoreBoardDialog_UpdatePlayerAvatar.cpp
CTFGCClientSystem_UpdateAssignedLobby.cpp
CTFInput_ApplyMouse.cpp
CTFPlayerInventory_GetMaxItemCount.cpp
CTFPlayerInventory_VerifyChangedLoadoutsAreValid.cpp
CTFPlayerPanel_GetTeam.cpp
CTFPlayerShared_InCond.cpp
CTFPlayerShared_IsPlayerDominated.cpp
CTFPlayer_AvoidPlayers.cpp
CTFPlayer_BRenderAsZombie.cpp
CTFPlayer_BuildTransformations.cpp
CTFPlayer_DoAnimationEvent.cpp
CTFPlayer_FireBullet.cpp
CTFPlayer_GetMinFOV.cpp
CTFPlayer_IsPlayerClass.cpp
CTFPlayer_ShouldDraw.cpp
CTFPlayer_UpdateStepSound.cpp
CTFRagdoll_CreateTFRagdoll.cpp
CTFRocketLauncher_CheckReloadMisfire.cpp
CTFWeaponBase_CalcIsAttackCritical.cpp
CTFWeaponBase_CanFireRandomCriticalShot.cpp
CTFWeaponBase_GetShootSound.cpp
CThirdPersonManager_Update.cpp
CViewRender_DrawUnderwaterOverlay.cpp
CViewRender_LevelInit.cpp
CViewRender_PerformScreenOverlay.cpp
CViewRender_RenderView.cpp
Cbuf_ExecuteCommand.cpp
ClientModeTFNormal_BIsFriendOrPartyMember.cpp
DSP_Process.cpp
DataTable_Warning.cpp
Direct3DDevice9.cpp
Direct3DDevice9.h
DoEnginePostProcessing.cpp
FX_FireBullets.cpp
GetClientInterpAmount.cpp
HostState_Shutdown.cpp
IEngineTrace_SetTraceEntity.cpp
IEngineTrace_TraceRay.cpp
IEngineVGui_Paint.cpp
IMatSystemSurface_OnScreenSizeChanged.cpp
IPanel_PaintTraverse.cpp
ISteamFriends_GetFriendPersonaName.cpp
ISteamNetworkingUtils_GetPingToDataCenter.cpp
IVModelRender_DrawModelExecute.cpp
IVModelRender_ForcedMaterialOverride.cpp
KeyValues_SetInt.cpp
NotificationQueue_Add.cpp
R_DrawSkyBox.cpp
RecvProxy_SimulationTime.cpp
TF_IsHolidayActive.cpp
VGuiMenuBuilder_AddMenuItem.cpp
bf_read_ReadString.cpp